Super Mario 64

Super Mario 64 (NTSC-USA Box Art)
Platform: Nintendo 64
Developer: Nintendo EAD
Publisher: Nintendo
Release Date (NTSC-USA): September 29, 1996
Release Date (NTSC-JPN): June 23, 1996
Release Date (PAL-EUR): March 1, 1997
Release Date (PAL-CHN): November 21, 2003
(Shényóu Mǎlìōu (CHN) – iQue)
Nintendo Gateway System 1993
(1-player only)
Language Patch Available
🇬🇷 Greek / 🇮🇹 Italian / 🇵🇱 Polish / 🇧🇷 Portuguese
🇷🇴 Romanian / 🇪🇸 Spanish / 🇹🇷 Turkish (USA)
🇰🇷 Korean (JPN)
Texture Pack Available
(Jabo 1.7 Format)
(GlideN64 Format)
Genre: Platform
Players: 1
Force Feedback: No / Yes (Shindou Edition)

Game Description:

Mario arrives at Peach’s Castle only to discover she’s been kidnapped by Bowser once again. The villain has trapped her subjects and cursed the castle using powerful magic. Mario must collect Power Stars scattered across vast 3D worlds to unlock new areas, defeat Bowser’s minions, and rescue the Princess. With innovative platform mechanics, expansive levels, and a range of acrobatic moves — including triple jumps, wall kicks, and backflips — *Super Mario 64* redefined 3D gaming. Power-ups like the Wing Cap, Metal Cap, and Vanish Cap grant new abilities, while cannons and flying unlock unreachable zones. The Shindou Edition includes Rumble Pak support and updated voice clips.

This game was also available from The Nintendo Gateway System specialised for airlines and hotels. As part of a partnership between Nintendo and LodgeNet from late 1993 up until the late 2000s, about 40,000 airline seats and 955,000 hotel rooms featured a modified version of the game. LodgeNet partnered with Nintendo to bring video games directly into guest hotel rooms through streaming over the LodgeNet server, with the special LodgeNet controller plugging directly into the television or LodgeNet set-top box, transmitting the game over phone lines connected to a central game server. Pricing was usually $6.95 plus tax for 1 hour of video games. After 1 hour, the game would immediately stop and prompt the user to purchase more play time. Many games were modified for single-player play only.

Translations Available

Language: 🇬🇷 Greek

Super Mario 64 (USA) has been fan-translated into Greek by Tasos500. The patch uses the .xdelta format and was released on 09 November 2020. This is a complete Greek translation of Super Mario 64. This includes dialogue, HUD elements, graphics, etc. Certain aspects of the UI have been altered to account for the length of words in the Greek language. Patch details available at ROMHacking.net.

Language: 🇮🇹 Italian

Super Mario 64 (USA) has been fan-translated into Italian by Rulesless. The patch uses the .bps format and was released on 25 February 2022. This is a 100% Graphics, Texts, Menus with Audio Dubbing Translation! Patch details available at ROMHacking.net.

Language: 🇵🇱 Polish

Super Mario 64 (USA) has been fan-translated into Polish by Robert202. The patch uses the .ips format and was released on 16 September 2021. This is a complete Polish translation with graphics and texts translated, and the author is planning on doing a Polish dub in near future! Patch details available at ROMHacking.net.

Language: 🇧🇷 Portuguese

Super Mario 64 (USA) has been fan-translated into Portuguese by bMatSantos. The patch uses the .bps format and was released on 20 May 2021. This is a complete Portuguese translation with Dialogue, HUD elements, graphics and voice lines being adapted. Patch details available at ROMHacking.net.

Language: 🇷🇴 Romanian

Super Mario 64 (USA) has been fan-translated into Romanian by RGTT. The patch uses the .bps format and was released on 14 February 2024. This is an almost 100% full Romanian with the only non-translated bits being the menus/UI and the final cutscene which unfortunately couldn’t be edited it in any way. Patch details available at ROMHacking.net.

Language: 🇪🇸 Spanish

Super Mario 64 (USA) has been fan-translated into Spanish by Blade133bo. The patch uses the .xdelta format and was released on 09 May 2023. This not only translates into Spanish but also comes upgraded with the use of the Rumble Pak. Patch details available at ROMHacking.net.

Language: 🇹🇷 Turkish

Super Mario 64 (USA) has been fan-translated into Turkish by Gizlilik. The patch uses the .xdelta format and was released on 08 June 2020. This Text Translation into Turkish. Patch details available at ROMHacking.net.

Language: 🇰🇷 Korean

Super Mario 64 (JPN) has been fan-translated into Korean by Minio. The patch uses the .xdelta format and was released on 18 January 2023. >This is a Korean translation for use with the Super Mario 64 Shindou Edition (Japanese Rev A). Patch details available at ROMHacking.net.

Texture Packs Available

Jabo 1.7 Format

Designed for use with the Jabo_Direct3D8 1.7.0.57-ver6 video plugin, This is a prototype cel mod pack from the Project64 1.7 beta days by Djipi. The packs can be found at: Djipi’s Super Mario 64_Cell shade V1.1

GlideN64 Format

Designed for use with GlideN64, there are several packs to choose from below:

Super Mario 64 (Nintemod),This is truly an amazing ‘Work Of Art’ in the world of Hi Res Textures. What Nintemod (elxuxi) has done here is breath taking and a pure pleasure to use and lifts the game out of a classic to the realms of legend. Nintemod (elxuxi) we salute you.

Super Mario 64 (Mollymutt), You will not find a better Super Mario 64 hires pack then this from Mollymutt. Truly one of the greatest texture packs of all time.

Super Mario 64 Retro (RiSiO), This creative and unique take on Super Mario 64 is stunning and RiSiO with a ‘Retro’ come ‘Cell Shading’ technique and feel to the game has truly given us something original to play with.Our hat’s are off to you and we look forward to many more fantastic projects from you. This pack was created between 2005-2008.

Super Mario Sunshine 64 (Camden 1101) This Super Mario Sunshine 64 High Resolution Texture pack by Camden 1101 is quite simply fun and again unique in the sense of how different it makes the game look and feel fantastic.What Camden1101 has done here is creative, clever and exciting to play with a feeling of a new game.

Game Guide / Walkthrough

Video Playthrough by LongplayArchive