![5d4e7ee9-81df-4978-886d-0b661ea02462[1]](https://www.n64gamespedia.com/wp-content/uploads/2025/05/5d4e7ee9-81df-4978-886d-0b661ea024621.png)
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Platform: Nintendo 64 |
Developer: Nintendo EAD |
Publisher: Nintendo |
Release Date (NTSC-USA): February 10, 1997 |
Release Date (NTSC-JPN): December 14, 1996 |
Release Date (PAL-EUR): June 24, 1997 |
Release Date (PAL-CHN): 17 November 2003 |
Nintendo Gateway System 1993 (1-player only) |
Language Patch Available 🇫🇷 French / 🇮🇹 Italian / 🇵🇱 Polish / 🇪🇸 Spanish |
Texture Pack Available (Jabo 1.7 Format) (GlideN64 Format) |
Genre: Racing/Kart |
Players: 1 – 4 |
Force Feedback: No |
Game Description:
Take on up to three friends in the split-screen VS games, or race solo in the Mario GP. Tell your friends to bring it on in the highly competitive Battle mode. Advanced features allow you to race with your “Ghost”. The driving data from your best run appears as a transparent character on the screen. No longer must you simply race against the clock — you can actually race against yourself! * Save your hottest Ghost data to a portable N64 Controller Pak! * Collect multiple power-up items! * Twenty different courses — 4 Cups with 4 courses each and 4 special Battle mode courses! * Everyone’s favorite characters are back and gorgeously rendered, including two new additions, Donkey Kong and Wario!
This game was also available from The Nintendo Gateway System specialised for airlines and hotels. As part of a partnership between Nintendo and LodgeNet from late 1993 up until the late 2000s, about 40,000 airline seats and 955,000 hotel rooms featured a modified version of the game. LodgeNet partnered with Nintendo to bring video games directly into guest hotel rooms through streaming over the LodgeNet server, with the special LodgeNet controller plugging directly into the television or LodgeNet set-top box, transmitting the game over phone lines connected to a central game server. Pricing was usually $6.95 plus tax for 1 hour of video games. After 1 hour, the game would immediately stop and prompt the user to purchase more play time. Many games were modified for single-player play only.
Translations Available
Language: 🇫🇷 French
Mario Kart 64 (EUR) has been fan-translated into French by Corrigo. The patch uses the .ips format and was released on 23 May 2010. Simply put, this is the French translation of the Game! Patch details available at ROMHacking.net.
Language: 🇮🇹 Italian
Mario Kart 64 (USA) has been fan-translated into French by Rulesless. The patch uses the .bps format and was released on 20 October 2021. Simply put, this is a complete translation: texts, textures and animations. Patch details available at ROMHacking.net.
Language: 🇵🇱 Polish
Mario Kart 64 (USA) has been fan-translated into Polish by LunaDook. The patch uses the .bps format and was released on 09 September 2021. Simply put, this is a complete polish translation of MK64! (Minus Lakitu). Patch details available at ROMHacking.net.
Language: 🇪🇸 Spanish
Mario Kart 64 (USA) has been fan-translated into Spanish by Blade133bo. The patch uses the .xdelta
format and was released on 22 November 2020. Simply put, this is the translation to Spanish for Mario Kart 64 for the Nintendo 64. Patch details available at ROMHacking.net.
Texture Packs Available
Jabo 1.7 Format
Designed for use with the Jabo_Direct3D8 1.7.0.57-ver6 video plugin, there are several packs to choose from. The packs can be found at: Gecko Lee’s: Mario Kart (U) World Tour, Kerber2k’s: Mario Kart Pack v1.1 & Kerber2k’s: Mario Kart Pack v1.2
GlideN64 Format
Designed for use with GlideN64, there are several packs to choose from. The packs can be found at:
Mario Kart 64 HD 4K The most complete and The highest quality Mariokart64 pack. This pack weighs in at greater than 10GB HTS format.
Mario Kart 64 (Kerber2k) This High resolution texture pack by Kerber2k is as good as it gets when authors and members work together in pursuit of something amazing and the results are just that.
Mario Kart 64 (Nes_player4life) Not any information I am afraid to say, so Try and find out? Not even the Pack has any information sadly.
Mario Kart 64 Player Maps (Pietschie) This was Pietschie’s first attempt at re-texturing and the pack includes all textures that are used in the four multiplayer maps.
Video Playthrough by ModernXP
Mario Kart 64 – Complete 100% Longplay – All Cups, All Tracks, All Gold (150cc Walkthrough)